/*
 * engines.c
 *
 *  Created on: Nov 25, 2012
 *      Author: Zermingore
 */

#include "engines.h"

#include "core/GraphicEngine.hh"

int g_oldMouseX;
int g_oldMouseY;

/* Input Modes (defining if we're controlling a Character, a Vehicle, ...) */
unsigned char g_input_control;
